![]() ![]() Progression will be saved for other players if they have access to this mission on their tree. In multiplayer, we use the invasion card of the player who starts a mission. You can reduce this by unlocking certain nodes on the Invasion tree. The higher it is, the more resistant enemies will be (+5% per rank), hit harder (+5% damage per rank) and your chances at finding better quality items will increase (+10% Loot Quality per Rank).Įach Invasion mission has a percentage of Chaos Corruption, this represented the life that your character loses each second. ![]() When you play Invasion, you can choose it's "Rank". ![]() The in-game difficulty level does not affect Invasion missions. We wanted to take a moment to offer a more in-depth explanation as to how the Invasion Mode works.Įach node represents a level with predetermined modifiers, a difficulty and a level of Chaos Corruption. A node finished at a specific Rank now also unlock the same node on inferior Ranks, and progress isn't lost when changing Rank.Nodes now correctly unlock for all players in multiplayer.We've pushed a small hotfix live to Warhammer: Chaosbane, read on for more details and a general guide to Invasion Mode. ![]()
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